When you get hit by an enemy, fall, or are exposed to various other hazards, you start to lose health. Mario's health is shown by the sunshine symbol in the corner of the screen. In this way it's similar to the earlier Mario 64. The player may choose any available level to complete a new episode, or look for hidden Shines or Blue coins in previous episode, so the game is very open as far as choices for what to do next. Each level has a Shadow Mario–related episode and when these are completed the level containing the final boss is unlocked. Once the player has collected enough Shines in total, a new level is available at Delfino Plaza, either by the acquisition of a new ability or some plot-related event. Ten of these coins may be traded for one Shine. In addition to these Shines, there are others hidden in Delfino Plaza and in the levels, others you can get by completing mini-levels, and still others by collecting Blue coins which are hidden all over. There are 8 episodes per level and you may play them again at will once they are completed. The player is then returned to Delfino Plaza and a new task is unlocked on the level they just played. Gameplay is based around collecting Shine Sprites (or Shines for short) by completing various tasks in the levels and overworld.Īt first, each level features one task (called an "episode") which may be completed to acquire a Shine Sprite. The game contains a number of independent levels, which can be reached from Delfino Plaza (the hub or overworld). Two other nozzles can be unlocked later in the game to extend FLUDD's functionality - the Rocket Nozzle which propels Mario high into the air, and the Turbo Nozzle which lets Mario sprint super-fast on land and water, as well as break down wooden doors. When Mario first acquires FLUDD, he can spray and hover in the air using its nozzles. The pair work together as team, not unlike the teamwork in the Nintendo 64 title Banjo-Kazooie, which featured a partnership between the characters Banjo and Kazooie. This is the first game where Mario extensively uses an accessory (FLUDD) to complete his mission. This time around, however, Mario has a little help that makes this game more interesting. Super Mario Sunshine takes on a feel very similar to that of Mario 64.
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